Ok now look at myself... ha! 2 years barely 10 posts on this blog.
...
..
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nothing.
I am stuck with Flash Games and mini exe.
Nothing works anymore.
It started showing signs of aging when I poped in and installed Street Fighter 4 and started playing it in slow motion. Then that racing car game that doe not render correctly, then Supreme Commander II with it's 3 frame per second thingy on my PC when things get crowded. It's a sad world and if we don't upgrade often enough, we get left behind.
Same goes to game programming. We need to constantly do stuffs... program mini modules... just get things compiling. It started out really hard when anyone try to grab the concept but with gradual trial and error, you get the picture.
There are a few game libraries that work well with Flash Develop. Gone
2 rather popular libraries are (FREE too)
- http://www.flixel.org
- http://www.flashpunk.net
These 2 are suitable for sprite based games like those you get on 8-bit days. Wha? I am talking super mario here and games that are 2D, flat. As with other libraries, these 2 makes it easier for game programmers to put things on screen and move them around, provides easy collision detection methods, a game loop, blah blah..
Of course there are others around like
- http://pushbuttonengine.com
- http://code.google.com/p/as3isolib
- http://www.theoworlds.com
and specialised libraris like
- http://code.google.com/p/collisiondetectionkit
These are all cool and all requires time to learn and get used to.
Do take a look see, download the libraries and try them out!
Now why should I? Well you should cause I am gonna use one of these libraries for my next tutorials!
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